
Escape The Bunker
Escape the bunker is a short escape room style puzzle game. There are is no inventory but you can find new tools which grant new abilities. Puzzles focus on observation and connecting the dots and less on riddles or logic.
Technically there is only 1 tool. I was shooting for 3. I wanted it to feel like a metroidvania escape room where you see a bunch of things but can't do them yet. (I am not sure if it would fit metroidbrania because you would earn new abilities). It seemed interesting to unlock the tool from a puzzle and go back and use it in a bunch of places. But I underestimated the time it would take to have enough area and tools.
Code was written with the use of an AI agent. Most art assets were from itch.io.
Art assets:
- PSX-Machinery & Pipes, PSX Farm Pack by Wildenza (and others by Wildenza)
- Polite Paintings by demonfleet
- PSX Mega Pack II by 🍕 Pizza Doggy (and others by Pizza Doggy)
- PSX Bundle Pack Volume 1 by Break Even Games
- Kenney platformer template, Kenney UI icons, (and others by Kenney)
- Probably missing miscellaneous others
Audio
- ROT: Horror Audio Bundle by 🍕 Pizza Doggy
- Dope PSX Menu Sound Effects by Frost Sound by Frost Sound
Icons from the Noun Project:
- Nails by putri amaliya
- Tin Can by Aline Escobar
- Cigarette by Alex Muravev
- Arrow by Olga
And probably more...
| Updated | 6 days ago |
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (2 total ratings) |
| Author | taikuukaits |
| Genre | Puzzle |
| Made with | Godot |




Comments
Log in with itch.io to leave a comment.
not playable on mac
You get softlocked if you enter the correct code but back out of the keypad before the door opens. happened to me once on the door to the breaker and I didn't realize it was a bug until I tried again the next day and I did it again on the color keypad. Oh, and it's too easy to brute force the final keypad without solving the painting keypad. Minor gripes/pet peeves, I wish there was an fov slider, or at least a higher base fov, and a sensitivity slider, although those are mostly just personal critiques, the game functions fine without them.
thank you for the report, i will look into it. i was worried about brute forcing the three digits, i planned for more rooms and more paintings. ill see what i can do about a settings menu.
I like this game, you should add more content to it !
The mouse lock stops working after entering a padlock, Maybe make a Extra button to "Stop looking at it"?
you can right click to exit or click on the edges. but i should improve that UX. thanks for the feedback!i think you found a bug, another commenter mentioned it too. ill look into it. thanks!
i tend to break the games i play sorry XD